Friday, July 9, 2021

Sprint 4

 A muzzle flash effect was added to the shotgun using Niagara.  I added an empty actor within the BP_Shotgun's component structure in order to use that as a reference for the Niagara System location and rotation.  

I also added functionality to the BP_MotionControllerPawn that spawns Anton after the door begins to open as opposed to having Anton behind the door at all times.  This is to prevent the possibility of the player hitting Anton prior to the timer running out and triggering the ending of the experience.  Similar to the way I'm spawning the muzzle flash effect, I created an empty actor to serve as the spawn location for Anton and placed it behind the door.

Blueprints:






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