Anton now has a riffle idle animation and is no longer in his 'A' pose.
Friday, May 28, 2021
Monday, May 3, 2021
Animation State Machine
Locomotion
Jumping and Landing
The right gif showcases that if the player moves before the landing animation finishes, the character will immediately transition to locomotion, thereby, avoiding skating.
Animation Blending
The gif on the left showcases an animation blend between the character's jump animation and his animation for carrying the cable. The gif on the right showcases his animation blend between pushing/pulling magnetic objects and his locomotion.
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